The device names correspond to the list of devices available in Xcode. If you wish to run your app on an iPhone SE (3rd generation), run npx react-native run-ios -simulator='iPhone SE (3rd generation)'. You can specify the device the simulator should run with the -simulator flag, followed by the device name as a string. If everything is set up correctly, you should see your new app running in the iOS Simulator shortly. Once you have your React Native project initialized, you can run npx react-native run-ios inside the newly created project directory. IDERunOperationFailingWorker = IDEInstalliPhoneLauncher Ĭould not inspect the application package.Ġ DTDeviceKitBase 0x0000000121ed79d1 DTDKCreateNSErrorFromAMDErrorCode + 220ġ DTDeviceKitBase 0x0000000121f13ce7 _90-_block_invoke + 155Ģ DVTFoundation 0x000000010c25f7d6 DVTInvokeWithStrongOwnership + 71ģ DTDeviceKitBase 0x0000000121f13a1d - + 1422Ĥ IDEiOSSupportCore 0x0000000121c62668 _118-_block_invoke.301 + 3414ĥ DVTFoundation 0x000000010c3913d4 _DVT_CALLING_CLIENT_BLOCK_ + 7Ħ DVTFoundation 0x000000010c3924bc _DVTDispatchAsync_block_invoke + 372ħ libdispatch.dylib 0x00007ff80eac90cc _dispatch_call_block_and_release + 12Ĩ libdispatch.dylib 0x00007ff80eaca317 _dispatch_client_callout + 8ĩ libdispatch.dylib 0x00007ff80ead0317 _dispatch_lane_serial_drain + 672ġ0 libdispatch.dylib 0x00007ff80ead0dfd _dispatch_lane_invoke + 366ġ1 libdispatch.dylib 0x00007ff80eadaeee _dispatch_workloop_worker_thread + 753ġ2 libsystem_pthread.dylib 0x00007ff80ec7dfd0 _pthread_wqthread + 326ġ3 libsystem_pthread.dylib 0x00007ff80ec7cf57 start_wqthread + 15Īnalytics Event: .Running On Simulator Starting the simulator My app builds successfully but when it starts installing on the iPhone device it fails with the following message:ĭomain: .MobileDeviceErrorDomainĭVTErrorCreationDateKey = " 15:43:15 +0000"
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